A personal project that, along with friends and classmates, was aimed at video game development using the Unity engine. During this time, we completed two projects:
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Caro:
A game developed for a contest at our university in which we won first place. A PC game featuring four mini-games and a short but narrative-driven story.
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Save the Aliens:
Developed during a seminar at the Center of Digital Culture (CCD) in Mexico City. Aimed at mobile devices.
A skill-based mobile game in which players rescue aliens while attempting to beat their high scores.